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Ncis hidden crimes game tutorial
Ncis hidden crimes game tutorial







ncis hidden crimes game tutorial
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Clients included included Hasbro, Ubisoft, Thrustmaster. Designed patented interactive toy / game combinations, blending real play with digital play experiences.Responsibilities: – Games & UX design, project managementīreakout Interactive – Product Designer, Founder – 01/2008 – 01/2014

Ncis hidden crimes game tutorial Pc#

Projects: – Legends of Zork, Playboy Party | PC Designed free to play online social games for web browser and Facebook platform.Responsibilities: – Game & UX design, co-wrote the story script, managed the project & team, tracked online performance and directed team to reach retention and monetization goals, optimized the onboarding design. Designed free to play social and casual games for the Facebook platform.Megazebra Social Games – Game Designer, Producer – 06/2011 – 03/2013 Responsibilities: – Game & UX design, directed development and art, wrote the business plan to secure 6 figure investment, recruited team, managed company operations and finances, managed online product, negotiated and secured publishing deals.

ncis hidden crimes game tutorial

Projects: – Danger Mine, Toy Rescue Story, Susume Tactics, Swan Song

ncis hidden crimes game tutorial

  • Designed free to play and paid, action, strategy and puzzle games for mobile.
  • Sugra Games – Game Designer, Producer, Founder 03/2013 – Present
  • Lectured production management and acted as mentor.
  • Pulse Animation & Games Campus – Guest Lecturer – 04/2015 – 08/2015
  • Part time, teaching game production, app design, prototyping, testing, business planning, project management and production skills.
  • Responsibilities: –Game & UX design, team managementĭublin Institute of Technology – Assistant Lecturer – 04/2015 – Present

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  • Leading a team of 7 designers and working with the other departments developing a free to play casual game based on the world leading international TV show brand, NCIS.
  • Ubisoft Abu Dhabi – Lead Game Designer – 11/2015 – 10/2016 Responsibilities: – Game design, Production management
  • Designing and leading the production of a free to play casual puzzle game with story narratives based on Agatha Christie’s Murder on the Orient Express and also creation of an original detective story narrative, Kate Blackwood.
  • Spil Games – Lead Designer & Producer – 10/2016 – 03/2018 Responsibilities: – Product Owner, UX design, Game Design, Script Writing, Project Management, Scrum Master. Space Shuttle Commander | Playstation, PC

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  • Designing and coordinating the production of educational virtual reality software as a service products and games. Contributing UX & game designer on multiple showcase VR titles.
  • Immersive VR Education – Product Owner & UX Designer – 04/2018 – Current









    Ncis hidden crimes game tutorial